Riferimenti Bibliografici
- [Bær98]
-
J.Andreas Bærentzen.
Octree-based volume sculpting.
In Proceedings of IEEE Visualization, 1998.
- [CL96]
-
Brian Curless and Marc Levoy.
A volumetric method for building complex models from range images.
In Proceedings SIGGRAPH '96. ACM, 1996.
- [Cur97]
-
Brian Lee Curless.
New Methods for Surface Reconstruction from Range Images.
PhD thesis, Stanford University, June 1997.
- [DMGL]
-
James Davis, Stephen R. Marschner, Matt Garr, and Marc Levoy.
Filling holes in complex surfaces using volumetric diffusion.
In Proceedings First Int. Symposium on 3D Data Processing, Visualization, Transmission.
- [Dye01]
-
Charles R. Dyer.
Foundations of Image Understanding, chapter 16 -- "Volumetric scene reconstruction from multiple views", pages 469--489.
L.S. Davis, Boston, 2001. - [FCG]
-
Eric Ferley, Marie-Paule Cani, and Jean-Dominique Gascuel.
Practical volumetric sculpting.
- [FvDFH90]
-
J.D. Foley, A. van Dam, S.K. Feiner, and J.F. Hughes.
Computer Graphics Principles and Practice.
Addison-Wesley Publishing Co., 1990.
- [Kau]
-
Arie E. Kaufman.
Introduction to volume graphics.
- [KS00]
-
Kiriakos N. Kutulakos and Steven M. Seitz.
A theory of shape by space carving.
Int. Journal of Computer Vision, 38(3):199--218, July 2000.
- [PS02]
-
Soon Hyoung Pyo and Yeong Gil Shin.
Fast volume carving.
In EuroGraphics, 2002.
Short presentation.
- [Sav02]
-
Silvio Savarese.
Space carving, shadow carving and voxel coloring, June 2002.
Slides.
- [SCMS]
-
Greg Slabaugh, Bruce Culbertson, Tom Malzbender, and Ron Schafer.
A survey of methods for volumetric scene reconstruction from photographs.
- [SD99]
-
Steven M. Seitz and Charles R. Dyer.
Photorealistic scene reconstruction by voxel coloring.
Int.Journal of Computer Vision, 35(2):151--173, 1999.
- [Sla00]
-
Gregory G. Slabaugh.
Multi-View 3D Scene Reconstruction Using Arbitrarily Positioned Cameras. PhD thesis, Georgia Institute of Technology, Apr 2000.
- [Vox00]
-
Reconstruction of voxels from sensor data, 2000.
Geometric Modelling, COS 598d, slides.
- [YSBCS]
-
Anthony Yezzi, Greg Slabaugh, Adrian Broadhurst, Roberto Cipolla, and Ron Schafer.
A surface evolution approach to probabilistic space carving.

