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Progetto svolto su commissione del Dipartimento di Informatica, Sistemistica e Telematica dell'Università degli Studi di Genova (DIST) ed in collaborazione con l'Ente per le Nuove Tecnologie, l'Energia e l'Ambiente (ENEA).

Riferimenti Bibliografici

[Bær98]
J.Andreas Bærentzen.
Octree-based volume sculpting.
In Proceedings of IEEE Visualization, 1998.
[CL96]
Brian Curless and Marc Levoy.
A volumetric method for building complex models from range images.
In Proceedings SIGGRAPH '96. ACM, 1996.
[Cur97]
Brian Lee Curless.
New Methods for Surface Reconstruction from Range Images.
PhD thesis, Stanford University, June 1997.
[DMGL]
James Davis, Stephen R. Marschner, Matt Garr, and Marc Levoy.
Filling holes in complex surfaces using volumetric diffusion.
In Proceedings First Int. Symposium on 3D Data Processing, Visualization, Transmission.
[Dye01]
Charles R. Dyer.
Foundations of Image Understanding, chapter 16 -- "Volumetric scene reconstruction from multiple views", pages 469--489.
L.S. Davis, Boston, 2001.
[FCG]
Eric Ferley, Marie-Paule Cani, and Jean-Dominique Gascuel.
Practical volumetric sculpting.
[FvDFH90]
J.D. Foley, A. van Dam, S.K. Feiner, and J.F. Hughes.
Computer Graphics Principles and Practice.
Addison-Wesley Publishing Co., 1990.
[Kau]
Arie E. Kaufman.
Introduction to volume graphics.
[KS00]
Kiriakos N. Kutulakos and Steven M. Seitz.
A theory of shape by space carving.
Int. Journal of Computer Vision, 38(3):199--218, July 2000.
[PS02]
Soon Hyoung Pyo and Yeong Gil Shin.
Fast volume carving.
In EuroGraphics, 2002.
Short presentation.
[Sav02]
Silvio Savarese.
Space carving, shadow carving and voxel coloring, June 2002.
Slides.
[SCMS]
Greg Slabaugh, Bruce Culbertson, Tom Malzbender, and Ron Schafer.
A survey of methods for volumetric scene reconstruction from photographs.
[SD99]
Steven M. Seitz and Charles R. Dyer.
Photorealistic scene reconstruction by voxel coloring.
Int.Journal of Computer Vision, 35(2):151--173, 1999.
[Sla00]
Gregory G. Slabaugh.
Multi-View 3D Scene Reconstruction Using Arbitrarily Positioned Cameras. PhD thesis, Georgia Institute of Technology, Apr 2000.
[Vox00]
Reconstruction of voxels from sensor data, 2000.
Geometric Modelling, COS 598d, slides.
[YSBCS]
Anthony Yezzi, Greg Slabaugh, Adrian Broadhurst, Roberto Cipolla, and Ron Schafer.
A surface evolution approach to probabilistic space carving.